Organizing Genius, The Secrets of Creative Collaboration
by Patricia Ward Biederman, Warren G. Bennis
Paperback | 256 Pages | ISBN 0201339897



The End of a Great Man
Characteristics of a Great Group
Environment/Atmosphere for a Creative Great Group
Take Home Lessons
Quotations
The End of a Great Man
· Distinction between leader, hero, and celebrity is often blurred
· Despite evidence of contrary, society still tend to think of achievement in terms of the great man or great woman instead of the Great Group.
· In a truly creative collaboration, work is pleasure, and the only rules and procedures are those that advance the common cause. P.68
Characteristics of a Great Group
· Every Great Group has an extraordinary leader
· Great Groups are coordinated teams of original thinkers.
· Foster an atmosphere in which both individual and collective achievements result from the interplay of distinguished minds
· Great Groups are obsessed on their goal
· Great Groups have great imaginations and dream.
· Great Groups are rule busters.
· Great Groups run on their own track.
· Great Groups have technological sophistication
· Great Groups have obsessional commitment.
· Great Groups are contagious and inspire other great groups.
· Great Groups are eager to recruit people more talented than they are
· Great Groups are willing to hire people good enough to replace them, to be "their own assassins".
· Great Groups use imagination and technology.
· Great Groups are structured according to role, not title.
· Great Groups are rarely true democrats.
· Great Groups are intense.
· Great Groups are usually limited to a small number of extraordinary people.
· Great Groups find secrecy a powerful social glue.
· Great Groups realize that allowing workers to dress as they please, instantly creates collegiality.
· Great Groups often develop their own "groupspeak" language.
· Great Groups act decisively but never arbitrarily.
· Great Groups stretch themselves due to the giants around them.
· Great Groups share information effectively.
· Great Groups do not need fancy facilities.
· Great Groups are susceptible to being misunderstood, resented and feared.
Environment/Atmosphere for a Creative Great Group
· Individuals have a sense of autonomy
· Constraint is a killer of creativity - freedom enhances creativity
· Leaders encourage creativity when removing the sting from failure
· Failure to be considered learning experience
· Consider a dedicated "war room" that is separate from the business center
· Stress busters are helpful
· Relaxed dress code (t-shirts encouraged)
Take Home Lessons
1. Greatness starts with superb people.
a. Recruit original minds
b. Recruit those who desire to do the "next thing" not the last one.
c. Recruit those with broad interests and multiple frames of references that are problem solvers.
d. Recruit those that look for better ways of doing things

2. Great groups and great leaders create each other
a. Collaboration is necessary for creative achievement
b. Leaders must devise and maintain an atmosphere in which team members can put a dent in the universe.

3. Every great group has a strong leader
a. The leader needs to be a pragmatic dreamer with an original but attainable vision.
b. The leader is able to realize his/her dream only if others are free to do exceptional work.
c. The leader must keep team focused and eliminate distractions.

4. The leaders of great groups love talent and know where to find it.
a. Leaders recruit people better than themselves
b. Talented people seek out places that are full of promise, energy and where the future is made.

5. Great groups are full of talented people who can work together.
a. Working together is a prerequisite for membership.
b. Great Groups are tolerant of personal idiodyncrasis

6. Great groups think they are on a mission from God.
a. Great groups are believers, not doubters.

7. Every great group is an island, but an island with a bridge to the mainland.
a. Great groups are in their own world and create a culture of their own.

8. Great groups see themselves as winning underdogs.

9. Great groups always have an enemy.
a. If there is no enemy, you have to make one up.
b. You can't have a war without an enemy.
c. An enemy raises the stake of competition and rally's the group.

10. People in great groups have blinders on.
a. Great group members are focused on the project.
b. Great group members don't wish to talk about anything else, be anywhere else, or do anything else.

11. Great groups are optimistic, not realistic.
a. Great groups believe they can do things, no one else has before.

12. In great groups the right person has the right job.
a. The uniquely talented can not be forced into roles they are not suited for.

13. The leaders of great groups give them what they need and free them from the rest.
a. Successful leaders strip workplace of non-essentials
b. Talented people don't need fancy facilities
c. Great groups share information effectively
d. Great group leaders keep stress in check

14. Great groups ship
a. Successful collaboration are dreams with deadlines.
b. There is continuous focus until the work is done.

15. Great work is it's own reward.
a. Great groups solve hard, meaningful and exhilarating problems with the reward being the creative process.
b. Given the task they believe in and the chance to do it well, they will work tirelessly for no more reward than the one they give themselves.

Quotations
"None of us is as smart as all of us"
- Warren Bennis

"Art is I, science is we"
-Claude Bernard, French Physiologist

"If you dream it, you can do it."
- Disney

"Disney aspires to be a place in which people feel safe to fail."
- Michael Eisner

"You miss 100 per cent of shots you don't take."
- Wayne Gretsky

"Talent needs to exercise itself."
- Warren Bennis

"The journey is the reward."
- Steve Jobs